Category Archives: Creative Process

CREATIVE THINKING PROMPT: Create A Monster Using Attribute Listing

   
CREATIVE THINKING PROMPT: Create A Monster Using Attribute Listing

An attribute listing matrix is a common creative thinking technique used to generate and develop ideas through multiple combinations. Today, we are going to use it to create a monster face.

STEP 1. Select a problem or product.

  • PROBLEM: To create a monster face.

STEP 2. Break problem into key attributes.

  • ATTRIBUTES: Create a list of attributes that might be found on a monster’s face. Pick six of the most important ones.
  • In the first row, number 1 – 6, skipping the first box.
  • In the first column, list six attributes, skipping the first box. For my attributes, I identified face color, hair, number of eyes, markings, teeth and horns.

STEP 3. Identify various ways to achieve each attribute.

IDENTIFY: Brainstorm different options for each attribute. Pick up to six.

  • For each row, list six types of that item. For example, Face Color: blue, yellow, pink, green, orange, purple.

STEP 4. Design or create a solution by manipulating and recombining the variables.

  • DESIGN: Use a six-sided die to create combinations.
  • Roll the die six times, writing down each number after you roll.
  • Then starting with the first attribute – Face Color, find the corresponding number to discover which color your face will be. If I rolled a 4, my face color would be purple.
  • Do this for each attribute.
  • Now draw your monster face.
  • Don’t forget to name your monster.

This process can be repeated over and over again using different number combinations.

CREATE A MONSTER USING ATTRIBUTES

ONE TWO THREE FOUR FIVE SIX
FACE COLOR Yellow Pink Green Purple Orange Blue
HAIR Spiked Mohawk Bald Ponytail Long Curls Bobbed
NUMBER of EYES Five Two Zero Four Three One
MARKINGS Furry Freckled Star on Cheek Birthmark None Spotted
TEETH Drooling Pointed Gaps in between Decaying Gleaming Braces
HORNS Unicorn Goat Hippo Antelope Elk Ibex

Here’s what I rolled.

Face Color: 4 = purple

Hair: 2 = Mohawk

Number of Eyes: 5 = three eyes

Markings: 6 = spotted

Teeth: 2 = pointed

Horns: 1 = unicorn

I’m not the best drawer but I present to you, Bob the Monster.

Now you design your own attribute matrix to create a one of a kind monster!

Creative Thinking Prompt: Ambigram Name

Creative Thinking Prompt: Invent your own font. Use this font to create an ambigram with your name.

Font is a design for a set of characters such as the alphabet using different sizes, italic, and bold. Typeface defines the shape of each character like when we use Arial and Comic Sans to add personality to our letters.

An ambigram is a word that is able to be interpreted from a different direction or perspective. Often used in graphic design, ambigrams play with optical illusions, symmetry and visual perception that include rotational, reflective, and 3-dimensional. A popular ambigram is when flipped horizontally or vertically, it still means the same.

Steps on how to make your own ambigram, visit:

https://designshack.net/articles/graphics/how-to-design-an-ambigram/

Creative Thinking Prompt: Colorforms® – A Timeless Toy

Creative Thinking Prompt: Colorforms® – A Timeless Toy

Since the 1950s, Colorforms® has been inspiring the imaginations of children. Back in 1951, two art students, Harry and Patricia Kislevitz, experimented with a new medium, a flexible vinyl material to use instead of paint. They bought rolls of colorful vinyl, cut out geometric shapes and stuck them to the walls of their bathroom. When guests came over to visit, they added to the Harry and Patricia’s bathroom art creation.

To learn more about Colorforms®, visit:

http://www.colorforms.com/history/

http://www.colorforms.com/videos/

The Invention Process

Step 1: Choose a problem

Step 2: Brainstorm solutions

Step 3: Background research

Step 4: Design and build

Step 5: Test and revise

Creative Thinking Prompt: Using the invention process, invent a new imagination game. After you design and build, have others play your game. What did they like about it? What did they think could be improved? Go back to the drawing board and revise your game again and again, trying out new ideas. What steps and risks did you take to invent something new? Good for you! Pat yourself on the back for persisting and trying something new!